"Warfyus": how to dislodge AVM
Today we will talk about how to knock out the AVM. This is an excellent rifle from the game "Warfyus". If desired, it can be purchased, but it is much more interesting to try to get this weapon by knocking out the Boxes of Luck. Let's discuss what methods exist for success.
We go in circles
The first way to solve the problem of how to dislodgeAVM, is called cyclic. It involves the acquisition of boxes according to a certain sequence. If necessary, the order is repeated. If we talk about these weapons, for him the most effective is the cycle 5-4-4-3-2. Let's consider it in more detail. First we buy and open exactly 5 boxes. If there is no weapon in them, we will buy another 4. If there is a failure again, another 4. Further, in the same position - 3, and finally, 2. If the sequence has not brought good luck, it should be repeated again. At some point it will work.
The next version of the solution to the question of howto dislodge AVM, invites us to cause pity from the system. There is a legend that if the player's budget is missed by exactly five boxes, the system will show sympathy and give this rifle. There is another version of the same method. She assumes that the probability of success will increase substantially if the money is enough for exactly one box.
Since the above solutions to the question of howto dislodge AVM, do not give a 100-percent guarantee, we will consider a few more methods. To begin with, the way of the lark. Part of the project participants believes that if you wake up early in the morning and start the game from 4 to half past four, and then buy a box at six o'clock, the chances of success increase several times. They explain this by the fact that at that time a large number of people are asleep, which means that servers do not suffer from overload and competition. So, wake up, start the game, beat out the AVM.
Next, consider a method that will suit everyone,who consider themselves particularly stubborn. So, we buy one box, we open it, if the necessary weapon is not there, we get the next one, and so on, until luck will not smile us. The main idea is a stubborn pursuit of the goal. Economical players often believe that in this way you can spend much less money than using certain combinations. Sooner or later the weapon will still fall. A number of players even adhere to the view that if the first action after the computer is turned on will launch the "Warfare", they will receive the necessary prize. So we figured out how to beat AVM.